So this is my first piece of work. Really love the design and concept towards Toadstool from the game Don't Starve Together, by Klei Entertainment. The ideia of a giant frog with lots of fungus drew my atention, as I could still use some cartoonish features from the game and improve the concept with a little more detailed real-life touch.
The base model was sculptured in Zbrush and I used Keyshot as my render tool since it has a nice import bridge from Zbrush.
As for the Skecthfab file, I had to lower the subdivs and lost some details for the tooth and painting. Looking foward now to learn a better way to do it in my next project.
I've decided to learn 3D art by my own since last month, and now every little enhancement in my sculptures is a victory to me.
It has been a really tough challenge to visualize and model from the 2.5D enviroment which the game is settled, but I am very happy and proud of my first work!
Still learning textures and rendering, so I am open to every piece of information and reviews for the art community. Hope you guys enjoy it!
As for the Skecthfab file, I had to lower the subdivs and lost some details for the tooth and painting. Looking foward now to learn a better way to do it in my next project.